I’ll be releasing more details later (as the date gets closer to Sept. 5), but I thought I’d release a little teaser of what I’ve been working for for the past week or so.
The basic idea is this:
PaperVision 3D + Actionscript Physics Engine = this, but in Flex/AIR
7 thoughts on “My new project: tileUI.com”
That’s a really cool idea
Dang… makes my AIR app I’ve been working (for way longer than a week) look pretty lame…
Very cool! Watch the mouse movement detection with speed. It is pretty easy to lose these tiles if you drag them too fast beyond borders. I can’t wait to see more. Could make for an excellent hockey or indoor sport gaming engine.
Man this is really great man. Keep up the good work! Well I throw away my FXCGrid now and cry in a corner hahah..
Sounds brilliant. Look forward to see it in action.
Supporting multiple selection operation in Flex, that’s something really innovative feature.
I would love to hear more from you on the algorithm to achieve this.
Currently, we had implemented multiple selection operation in Flex 2 like that: (link to our working demo can be disclosed offlist) we use a temporal TransformFrame frame that is drawn on the top of selected UI elements on the page, but I always suspect that temporal container populated with selected UI elements can be more effective solution…
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