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tileUI.comI’ll be releasing more details later (as the date gets closer to Sept. 5), but I thought I’d release a little teaser of what I’ve been working for for the past week or so.

The basic idea is this:
PaperVision 3D + Actionscript Physics Engine = this, but in Flex/AIR

7 Responses to “My new project: tileUI.com”

  1. Tony says:

    That’s a really cool idea

  2. Mark says:

    Dang… makes my AIR app I’ve been working (for way longer than a week) look pretty lame…

  3. Chuck says:

    Very cool! Watch the mouse movement detection with speed. It is pretty easy to lose these tiles if you drag them too fast beyond borders. I can’t wait to see more. Could make for an excellent hockey or indoor sport gaming engine.

  4. Maikel Sibbald says:

    Man this is really great man. Keep up the good work! Well I throw away my FXCGrid now and cry in a corner hahah..

  5. C4RL05 says:

    Sounds brilliant. Look forward to see it in action.

  6. JabbyPanda says:

    Supporting multiple selection operation in Flex, that’s something really innovative feature.

    I would love to hear more from you on the algorithm to achieve this.

    Currently, we had implemented multiple selection operation in Flex 2 like that: (link to our working demo can be disclosed offlist) we use a temporal TransformFrame frame that is drawn on the top of selected UI elements on the page, but I always suspect that temporal container populated with selected UI elements can be more effective solution…

  7. IdleTogether - Technology, design and impressive web applications » Blog Archive » Interesting Video of upcoming TileUI says:

    [...] More info here [...]

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