<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Using hitTestPoint or hitTest on Transparent PNG images</title>
	<atom:link href="http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/feed/" rel="self" type="application/rss+xml" />
	<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/</link>
	<description>A blog about Adobe Flex</description>
	<lastBuildDate>Thu, 09 Feb 2012 13:51:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=abc</generator>
	<item>
		<title>By: seife</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-211458</link>
		<dc:creator>seife</dc:creator>
		<pubDate>Thu, 01 Sep 2011 09:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-211458</guid>
		<description>Hi,
what needs to be changed in the script if bitmap isn&#039;t placed in point 0,0 but in the centre of the movie clip?</description>
		<content:encoded><![CDATA[<p>Hi,<br />
what needs to be changed in the script if bitmap isn&#8217;t placed in point 0,0 but in the centre of the movie clip?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: M4tchB0X3r</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-211416</link>
		<dc:creator>M4tchB0X3r</dc:creator>
		<pubDate>Sun, 07 Aug 2011 17:58:06 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-211416</guid>
		<description>i solved it another way, cous this class kept flickering when moveing into the btn the firsttime...
http://m4tchb0x3r.blogspot.com/2011/08/transparent-hitteststate.html

i also postet it in the flashforum which has already been refrenced .. ty</description>
		<content:encoded><![CDATA[<p>i solved it another way, cous this class kept flickering when moveing into the btn the firsttime&#8230;<br />
<a href="http://m4tchb0x3r.blogspot.com/2011/08/transparent-hitteststate.html" rel="nofollow">http://m4tchb0x3r.blogspot.com/2011/08/transparent-hitteststate.html</a></p>
<p>i also postet it in the flashforum which has already been refrenced .. ty</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SimpleButton mit transparent.png als hitTestState - Flashforum</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-211385</link>
		<dc:creator>SimpleButton mit transparent.png als hitTestState - Flashforum</dc:creator>
		<pubDate>Fri, 29 Jul 2011 16:18:58 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-211385</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HitTest Object bei teil transparenten pngs? - Flashforum</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-211302</link>
		<dc:creator>HitTest Object bei teil transparenten pngs? - Flashforum</dc:creator>
		<pubDate>Thu, 09 Jun 2011 14:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-211302</guid>
		<description>[...] das Using hitTestPoint or hitTest on Transparent PNG images &#124; Doug McCune  nicht auch mit 2 pngs statt einem [...]</description>
		<content:encoded><![CDATA[<p>[...] das Using hitTestPoint or hitTest on Transparent PNG images | Doug McCune  nicht auch mit 2 pngs statt einem [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Jones</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-211197</link>
		<dc:creator>Jim Jones</dc:creator>
		<pubDate>Sun, 22 May 2011 01:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-211197</guid>
		<description>JONES! This script really helped me out. I was trying to rollover transparent PNG and it wouldn&#039;t GAO until this script. Thanks G! JONES!!

JOOONES!!</description>
		<content:encoded><![CDATA[<p>JONES! This script really helped me out. I was trying to rollover transparent PNG and it wouldn&#8217;t GAO until this script. Thanks G! JONES!!</p>
<p>JOOONES!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-210781</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 08 Mar 2011 05:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-210781</guid>
		<description>this technique can use in a game?., for example a maze game., i&#039;ll make a map in one .png file, then the other object can pass on the non pixelated parts of the map., do i make sense?</description>
		<content:encoded><![CDATA[<p>this technique can use in a game?., for example a maze game., i&#8217;ll make a map in one .png file, then the other object can pass on the non pixelated parts of the map., do i make sense?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-210758</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Thu, 03 Mar 2011 19:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-210758</guid>
		<description>Perfect!!!! Thanks!!!</description>
		<content:encoded><![CDATA[<p>Perfect!!!! Thanks!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-210659</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 31 Jan 2011 23:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-210659</guid>
		<description>[...] Using hitTestPoint or hitTest on Transparent PNG images &#124; Doug McCune   __________________ Bitte keine Fragen zu Flash per PM! Danke MFG_RustyCake! &quot;Wer tanzen [...]</description>
		<content:encoded><![CDATA[<p>[...] Using hitTestPoint or hitTest on Transparent PNG images | Doug McCune   __________________ Bitte keine Fragen zu Flash per PM! Danke MFG_RustyCake! &quot;Wer tanzen [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-210606</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sun, 16 Jan 2011 17:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-210606</guid>
		<description>Hi. This is a great article and exactly what I was looking for.

I am having trouble understanding the source code however.

Are you using a created BitMapDataObject, checking it, then creating a BitMapObject of the already created bitmapobject and measuring again? Sorry, Ive only been using AS3 for 4 months, but loving it. 

Im working on a project at the moment, and my understanding of this is critical.</description>
		<content:encoded><![CDATA[<p>Hi. This is a great article and exactly what I was looking for.</p>
<p>I am having trouble understanding the source code however.</p>
<p>Are you using a created BitMapDataObject, checking it, then creating a BitMapObject of the already created bitmapobject and measuring again? Sorry, Ive only been using AS3 for 4 months, but loving it. </p>
<p>Im working on a project at the moment, and my understanding of this is critical.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/comment-page-1/#comment-210597</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 10 Jan 2011 01:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://dougmccune.com/blog/2007/02/03/using-hittestpoint-or-hittest-on-transparent-png-images/#comment-210597</guid>
		<description>Another way to this is to define a Sprite as a custom hitarea for a PNG Image. I wrote a simple  function that generates a sprite out of a PNG Image with transparent regions: http://www.webverwirklichung.com/en/blog/programming/flex/creating-hitarea-png-image-transparent-alpha-regions-flex</description>
		<content:encoded><![CDATA[<p>Another way to this is to define a Sprite as a custom hitarea for a PNG Image. I wrote a simple  function that generates a sprite out of a PNG Image with transparent regions: <a href="http://www.webverwirklichung.com/en/blog/programming/flex/creating-hitarea-png-image-transparent-alpha-regions-flex" rel="nofollow">http://www.webverwirklichung.com/en/blog/programming/flex/creating-hitarea-png-image-transparent-alpha-regions-flex</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>

